Well, nearly a year since my last entry here..
I did complete a new course over at Zenva.
- Mobile Game Development Mini-Degree
I have converted Snakes Vs. Squirrels to Unity and will very soon have it in the App Store and the Google Play Store!!
And in between that time, I got back into electronics and other coding.
So, I also completed the following classes at Udemy
- Learn Assembly Language by Making Games for the Atari 2600
- x86 64-bit Assembly Language Step-by-Step
- Crash Course Electronics and PCB Design (taught by Andre LaMothe!!!)
- Modern React with Redux (2020)
- The Complete Cyber Security Course
- Learn Apache Solr with Big Data and Cloud Computing
Since I have been spending time writing games in Phaser 3, I thought it would benefit me to take some gaming courses.
I found Zenva Academy, and I started taking quite a few of their courses and found myself hooked.
I have completed the following courses
- Full-Stack Web Developer Mini-Degree
- Bite-Sized Coding Academy
- MMORPG Academy
- C++ Programming Bundle
- HTML5 Game Development Mini-Degree
- Intro to Programming Bundle
In fact, I even got recognition on their site as the Zenva Academy Success Story for February 2020.
I have quite a few new ideas and projects going on, and I even put up another site to play around with - youhavenobrain.com
My kids brought me a challenge this time.
They said I should make a Tetris like game but using our pets.
Like, with our dog and cat barking and meowing the tetris theme music.
So, after giving it some thought, I figured I could do it.
Pet parts falling, Barks and Meows wailing...
I give you - Petris
After proving to my kids I could create a game, I was urged to make another one.
Even though I had something in mind for a sequel to Island Escape, I wanted to try something new.
After looking at several of the available HTML5 gaming frameworks, I decided to try Phaser.io Version 3.
The site is well done, with a lot of examples and a large user base.
Thus, I introduce the first Phaser.io game - Snakes vs. Squirrels
When I was a kid, the best games out there were text adventures made by Infocom.
Out of a desire to re-create some of that kind of magic, I decided to look into writing interactive fiction.
I looked into a few of the IF designers out there, but decided to try Inform 7
It took a little getting used to since it is not exactly similar to programming.
But, after I got the hang of it, and fiddled with some extensions, I realized I could turn it into something more than just a text adventure.
I then set out to make a graphical adventure instead, with Inform 7 as just the gaming engine.
My intent is that the games can then be played on any browser or mobile device.
Thus, I introduce the first game in hopefully a much longer and connected series - Island Escape